Bio Reactor

A machine that will make a liquid called "BioFuel " from various biological items including saplings and seeds for example.

There are a total of 10 slots, 9 for the inventory queue, and 1 for the processing queue. Items are quickly turned into fuel (about 2 items per tick). There are 3 information bars in this machine: A tank for processed BioFuel, an efficiency gauge (Increases when you put more different kinds of items in,), and a buffer bar that is the fuel that is being proccessed into the buffer.

The efficiency depends on how many different items the reactor converts to Biofuel at the same time (as more items are more efficient). This appears to be non linear and exponential i.e. adding the 3rd item type provides a bigger increase than adding the 2nd, the 4th more than the 3rd etc. It is highly reccomended you watch this bar, as it will increase the biofuel you make by a LOT

Liquid pipes or placing the BioFuel Generator next to the Reactor will transport the liquid. It can be stored in tanks for later use as well.

This liquid can be sent to a Biofuel Generator which burns the fuel into MJ at 16MJ/t

Note - not all items that appear logical will work in the bio reactor. For example Carrot, Potato, Saplings, lapis, Seeds and Bonemeal (as well as other dyes) will work, whereas Wheat, Apples, and Flowers won't.

It is believed that the actual amount of MJ produced is enormous, the equation to run is

Efficiency X (Item amount X Amount of Different Items) = MB

The BioFuel Generator produces about 1,311 MJ per bucket, which means that 32 stacks of 9 different items will produce 829,440 MJ.