Board Thread:Questions and Answers/@comment-84.253.250.236-20130626164818/@comment-174.131.36.5-20130627154505

I've noticed that some machines are a little quirky with the way they interact with logistics pipes. What I can suggest is using a buildcraft hopper to feed the ores into the pulverizer, and use a basic logistics pipe (nothing fancy needed) into the hoppers.

In my current, expandable setup, several banks of 1 pulverizer, 1 powered furnace 1 block apart and configured to feed their 'processed' goods into a basic logistics pipe between the two machines.. a sandstone pipe between the two hoppers (so as to not interconnect the processed and unprocessed goods) into the logistics pipe above the machines, feeding them kinda like this:

B- Basic pipe, the ones atop the hopper are configured for either ores or pulverized ores, depending on machine or not configured at all for basic logistics function.

H- Buildcraft Hopper

S- Sandstone pipe (does not interact with machines, only other pipes.)

F and B - Furnace and Pulverizer.

B  B  B

H  S  H

F  B  P

Now, this won't solve your overflow issue for massive amounts of ore tossed into the system, but this works reasonably well in mine. To solve it, you might set up a single chest as an 'Item Overflow' box. Using a Mk2 Chassis, place a Quicksort and Itemsink module into it. Set the itemsink to 'Default? Yes', and all your ores and misc things will have a place to go... and once there's room, either in the hoppers or polymorphic chest, it -should- automatically go as it's 'quicksorted'.

Now, under incredible load it will cause ores to bounce back and forth, but it seems to work well enough.