Symbols

Symbols are the building blocks of ages, and are stored on pages that can be bound with a Book Binder, or placed in a Notebook for storage. When written in a Descriptive Book using the Book Binder, they control the generation of the terrain of the age, as well as speed of celestial bodies and fog levels. Symbols are the current focus of development and more are being added each update. Blank Pages can be created by placing paper into the Book Binder.

When a player creates a descriptive book with just leather and paper, it contains no Symbols. The player can write custom ages by copying or removing Symbols from a notebook with the Writing Desk to be added to an age, or leave it blank to create a new unstable age in the hopes of finding a shrine holding new Symbols. When a player links using a descriptive book lacking key symbols, some Symbols will be chosen at random and instability added, but will not appear in the book. See Writing for more details. Symbols can not be written to the blank pages of an age that has been visited.

Players can view and copy Symbols from descriptive books by placing them on the left side of a writing desk. As of 0.8.4 Symbols are now visible in the book itself. Notebooks can be used to store and organise symbols by using the left side of the writing desk interface, and can be placed neatly by moving the pages to the tab holding the notebook.

Symbols are organized into one or more categories, based on the Symbol's effects. Each category belongs to a type, either Primary or Secondary. Primary Categories require a minimum and maximum number of Symbols, while Secondary Categories may have any number of Symbols.

Symbols in the Fog, Sky, and Sunset categories can be mixed, and multiple copies of the same Symbol will make that color stronger in the mix.

These symbols are outdated. Until this page has been updated, visit Binarymage's  Symbols page for current symbols.

A Notebook containing all the available symbols can be spawned from Creative Mode with the title "Creative Spawned"

Primary Categories
Please note that the Symbols may look slightly different in future, this should be the last change.

Secondary Categories
Please note that the Symbols may look slightly different in future, this should be the last change.