Board Thread:Questions and Answers/@comment-184.65.39.102-20131005184659/@comment-13413401-20131006121224

You got a "Ticking tile entity" error, which is pretty bad :(

Now, i'm not completely sure about this, so you should probably wait for others to respond, but here is what I think:

Basically, this error means that the chunk is corrupt due to a specific block. For some reason, the problem appears to be the sandstone pipe at x = 16, y = 74, z = 35. To fix the world, you need to remove the pipe from the world. However, it's harder said than done because you can't actually load the world.

The only way I know of doing this is to use other Minecraft World Editing Software, such as MCEdit. Using this, you can fly to the pipe and delete it. However, keep these two things in mind:

1) When you change/delete/add a block, the entire chunk is reloaded.

2) MCEdit and Other Editing software do not support any of the mods Tekkit lite has.

This means that when you delete the sandstone pipe, any of the blocks that are added by mods will be transformed into random vanilla blocks (but only in that specific chunk, a 16x16 area). So if you don't have too many modded blocks in that chunk, changing it should be fine. However, rememeber that some of the blocks could turn into dangerous things, such as lava or TNT. For example, when I did this a month ago, a Blulectric Engine turned into a TNT block.

Normally, things like this shouldn't happen. Unfortunately, with 70+ mods, Tekkit Lite is VERY resource intensive. In addition, with all these 3rd-party mods interacting with each other, unexpected errors will probably occur. This is why I back up my game every day after I play. Since the time I started playing Tekkit Lite (in July), my world has had 6 errors that I could not fix. Fortunately, the backups saved me and I lost only about an hour of gameplay each time (instead of my entire world). In addition, according to the error log, you only have about 1 GB dedicated to the game. You should probably have 2 GBs (only if your computer can support it). I'm not sure if this will reduce the amount of errors the game has, but it definately makes the game less laggy...

By the way, use PasteBin for posting error logs online. Its a lot easier to read it this way :)